Wednesday, January 22, 2014
Saturday, January 4, 2014
Update on the Update
* UPDATED 1-16-2014 *
- Another small delay, had to temporarily take down off App store - will be back up within the week and be updated, sorry folks!
- I encountered a couple last minute 'bugs' before release on older devices (particularily iphone 4) but has since been resolved. The update should be out within a week. The game has been revamped tenfold , enjoy!
- Another small delay, had to temporarily take down off App store - will be back up within the week and be updated, sorry folks!
- I encountered a couple last minute 'bugs' before release on older devices (particularily iphone 4) but has since been resolved. The update should be out within a week. The game has been revamped tenfold , enjoy!
I will include Moon and Sun challenges - each with 8 star levels. There will be leaderboards for combined score and stars on Moon and Sun challenges, and total stars on everything.
The City Challenge will be delayed to next update. However, the BasketSack Challenge will be in. A fun variant of shooting the sack into a hoop from a distance, the airtime of the sack becomes your points if you make the basket. Sacks will continue to drop.
Lots of other small improvements.
Friday, December 27, 2013
Update news
So far the January update maybe delayed to mid January or late January, hopefully sooner but will include a lot!
I've revamped most everything. Better / non-black backgrounds. Three themed challenges - they will now be Sun, Moon, and City - with 8 levels, progression is needed to unlock the next - hence the name, challenges.
The rating system is based on 3 stars, depending on time completion of each level, you are rewarded with 1/2/3 stars. As you get more stars, you unlock more challenges.
Leaderboards will be available for total stars and score of the Challenges. Attached is a screenshot of the newest menu for Sun Challenges.
Tweaked the medium sack level so there are no walls on sides, you hit the sack off one side of screen it will come through on opposite side. Next image shows off the updated graphics, HUD, and points.
Depending on time, there maybe another mode that resembles basketball in this update, if not then next update. The mode will have a few variations with multiple bonuses. Every few seconds a sack drops on left side, you get one hit to make it in the hoop placed on right side. Bonuses will be planned such as airtime and backboard use.
Thanks for the support, good size update incoming!
I've revamped most everything. Better / non-black backgrounds. Three themed challenges - they will now be Sun, Moon, and City - with 8 levels, progression is needed to unlock the next - hence the name, challenges.
The rating system is based on 3 stars, depending on time completion of each level, you are rewarded with 1/2/3 stars. As you get more stars, you unlock more challenges.
Leaderboards will be available for total stars and score of the Challenges. Attached is a screenshot of the newest menu for Sun Challenges.
Tweaked the medium sack level so there are no walls on sides, you hit the sack off one side of screen it will come through on opposite side. Next image shows off the updated graphics, HUD, and points.
Depending on time, there maybe another mode that resembles basketball in this update, if not then next update. The mode will have a few variations with multiple bonuses. Every few seconds a sack drops on left side, you get one hit to make it in the hoop placed on right side. Bonuses will be planned such as airtime and backboard use.
Thanks for the support, good size update incoming!
Saturday, December 21, 2013
Moves!
While hackeying for high scores, touching will make a trail of sorts. If you can make certain 'gestures' they count as bonus 'Trickey' moves worth 15 or 30 points, depending on the gesture. Be sure to hit the sack too!
January update will include moves along with 24 'challenge levels' and many bug fixes/improvements!
Moves Gameplay
January update will include moves along with 24 'challenge levels' and many bug fixes/improvements!
Moves Gameplay
Friday, December 13, 2013
Update live!
Updated with leaderboards and a few extra levels.
Next update will arrive early January with a bunch more levels/challenges, better sack physics, a bonus for being 'tricky'... and a few bug fixes, stay tuned!
Next update will arrive early January with a bunch more levels/challenges, better sack physics, a bonus for being 'tricky'... and a few bug fixes, stay tuned!
Wednesday, December 4, 2013
Update 1 incoming - Leaderboards
The first update has been submitted for approval and will hopefully be in the App Store soon! -edit 12-12-13
It will include Gamecenter Leaderboards for each level, three new brighter levels as well! Many more levels in next update - a Challenges Progression level system.
New level sacks are heavier among other things, enjoy and compete to be top HackiStar!
Questions/Support/Comments direct to 'HackiStar@touchimedia.com'
Questions/Support/Comments direct to 'HackiStar@touchimedia.com'
Monday, December 2, 2013
News on Next Update
Next Update coming soon - will include more levels, possibly GameCenter Leaderboards , if not next update! A preview of one of the levels, HackySack.2-
Also being planned is a Challenges Progression system where levels will unlock if you can achieve a certain score on Previous Level - Date of implementation TBA
Gameplay
Also being planned is a Challenges Progression system where levels will unlock if you can achieve a certain score on Previous Level - Date of implementation TBA
Gameplay
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